Next Game: May 28
The group's great relief at finding themselves alive turned to horror when their train ran over a cliff.
Next Game: May 28
The group's great relief at finding themselves alive turned to horror when their train ran over a cliff.
| Elise LeBlanc New York Journal reporter played by Kelly Lee |
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| Caleb Lonergan famous escape artist played by Jeff Coopes |
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| Sagesse la Roque French foreign agent played by Evie Totty |
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| Elijah Ivy genius swordsman played by Evan Coopes |
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categories: Group-Oriented
6 levels, 3 points per level
Characters with this Attribute can heal another individual's injuries and, at high levels, repair massive trauma such as lost limbs or organs. (See Regeneration for healing one's own injuries.) Healing can only be performed on a willing or unconscious subject. It requires total concentration during which time neither the subject nor the healer may perform any other actions.
A character with Healing level 4+ can restore someone whose HP reached zero within the past few minutes. One with level 5+ can cause a subject to regenerate lost body parts or organs, such as a severed hand. One with level 6 can restore massive damage, such as putting a character together who was literally cut in half. No healer can repair someone who was blown to bits, disintegrated, or dead for more than a few minutes, however.
Level One: Heals 2 HP/minute, up to 20 HP at a time.
Level Two: Heals 4 HP/minute, up to 40 HP at a time.
Level Three: Heals 6 HP/minute, up to 60 HP at a time.
Level Four: Heals 8 HP/minute, up to 80 HP at a time. Can heal from 0 HP.
Level Five: Heals 10 HP/minute, up to 100 HP at a time. Can restore limbs.
Level Six: Heals 12 HP/minute, up to 120 HP at a time. Can heal massive injuries.