Next Game: May 28
The group's great relief at finding themselves alive turned to horror when their train ran over a cliff.
Next Game: May 28
The group's great relief at finding themselves alive turned to horror when their train ran over a cliff.
| Elise LeBlanc New York Journal reporter played by Kelly Lee |
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| Caleb Lonergan famous escape artist played by Jeff Coopes |
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| Sagesse la Roque French foreign agent played by Evie Totty |
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| Elijah Ivy genius swordsman played by Evan Coopes |
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categories: Body Modification
optimal stat: Body
6 levels, 3 points per level
Some characters are far stronger than their body stat indicates. Each level of Super Strength determines how much the character can lift, and also adds +10 damage when using punches, kicks, body slams, or melee weapons.
Each level also grants a +3 bonus when doing body checks when pure strength is involved. A character's Super Strength is independent of his or her body stat. When someone or something has Super Strength, the actual strength moves off the 1-12 scale due to bonuses. At that point, the body stat comes to represent fitness, durability, and agility, instead of actual muscle. Thus, a player could create someone with a body stat of 2 but high levels of Super Strength (clumsy but powerful!).
Level One: The character can lift 1/2 ton (a motorcycle). Close combat damage is increased by 10 points. The character gets a +3 bonus to body checks involving strength.
Level Two: The character can lift 2 tons (a car). Close combat damage is increased by 20 points. The character gets a +6 bonus to body checks involving strength.
Level Three: The character can lift 10 tons (a large truck). Close combat damage is increased by 30 points. The character gets a +9 bonus to body checks involving strength.
Level Four: The character can lift 50 tons (a battle tank). Close combat damage is increased by 40 points. The character gets a +12 bonus to body checks involving strength.
Level Five: The character can lift 250 tons (a small ship). Close combat damage is increased by 50 points. The character gets a +15 bonus to body checks involving strength.
Level Six: The character can lift over 1000 tons (a large ship). Close combat damage is increased by 60 points. The character gets a +18 bonus to body checks involving strength.